![]() This tutorial should not cover the modeling part, but more the texturing and post processing work – therefore we switch to this part directly.įor the textures I will mostly use photos from our free 4000+ texture library that you are allowed to even use for your commercial project. 3ds format and import to 3ds MAX, where I added and changed some building details, like the facade, the roof or windows frames. Then I exported the ArchiCad exported model in. ![]() Modelling and Importing the 3D Buildingįirst I modeled this building in ArchiCAD with the help of some reference images. By the way: The building is inspired by an academy building in UK. In addition I will show you what effects you can create in Adobe Photoshop to avoid time consuming rendering tests in the 3D environment. ![]() I will not go into every detail and explain everything, but rather want to give you a quick overview of my approach.įor this tutorial I use a relatively easy 3D model and show you what you can do with the help of a few high quality textures. In this tutorial I’ll show you how to make an over casted exterior scene. ![]()
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